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Solar Sails VR

Explore the player command ship from hit indie game "Solar Sails". Complete tasks and explore the environment as you fix your ship.

Team Size: 3
Roles: Puzzle designer, UI & UX designer.

Process:

The processes I used from creating "Solar Sails VR" mainly consisted of emulating a adequate translation of the original "Solar Sails". For this, I consulted developers from the original game and referenced the original game where direct porting was not and option.

Creating the puzzles came with pulling inspiration from games with similar aesthetics such as "Among Us".

Creating the UI and UX was all about refining it and making it perfect. For the fade in, a completely black quad was placed in from of the main camera; this quad would begin black on load of a scene and become more transparent as the scene loads in. On a scene exit, the plane will begin to become black again.  For the wrist UI, the player's wrist has a script that tracks the position of the wrist and activates a canvas on the wrist when the Z axis faces a sphere collider which surrounds the area which emulates where the player's head would be.

dc5eba6c-dd1c-47aa-b0ad-e769b6914300.gif

Solar Sails VR - Player Fade In / Out and Wrist UI

Solar Sails VR - Wire Puzzle

Wire Puzzle.png

Solar Sails VR - Vent Puzzle

Vent Puzzle.png

Solar Sails VR - Fuel Level Puzzle

Water Level Puzzle.png
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©2021 by Alan Tadiello. Created with Wix.com

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